HORIZON HASKELLDocslts/ghc-9.14.x45dd5372026-10-11Search names, modules, packages, or :: a typeCtrl K

GHC 9.14.1 · lts/ghc-9.14.x · 45dd537 · 2026-10-11

Modulevulkan-3.27GHC2021

Vulkan.Extensions.VK_EXT_texture_compression_astc_3d

Name

VK_EXT_texture_compression_astc_3d - device extension

VK_EXT_texture_compression_astc_3d

Name String

VK_EXT_texture_compression_astc_3d

Extension Type

Device extension

Registered Extension Number

289

Revision

1

Ratification Status

Ratified

Extension and Version Dependencies

VK_KHR_get_physical_device_properties2

or

Vulkan Version 1.1

Contact
Extension Proposal

VK_EXT_texture_compression_astc_3d

Other Extension Metadata

Last Modified Date

2025-06-09

IP Status

No known issues.

Contributors
  • Jan-Harald Fredriksen, Arm

Description

This extension adds support for 3D textures compressed using the Adaptive Scalable Texture Compression (ASTC) format.

These formats are compressed in 3D. As such, each slice will contain data for a Width x Height x Depth block of the texture. All transfer operations are done at the granularity of block dimensions.

New Structures

New Enum Constants

Issues

None.

Version History

  • Revision 1, 2025-06-09 (Jan-Harald Fredriksen)

    • Initial version

See Also

No cross-references are available

Document Notes

For more information, see the Vulkan Specification.

This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.

  • 3 types
  • Packagevulkan-3.27
  • Exports5
  • LanguageGHC2021
  • LicenceBSD-3-Clause
  • SourceVK_EXT_texture_compression_astc_3d.hs

VkPhysicalDeviceTextureCompressionASTC3DFeaturesEXT - Structure describing ASTC 3D features that can be supported by an implementation

Members

This structure describes the following feature:

Description

If the VkPhysicalDeviceTextureCompressionASTC3DFeatures structure is included in the pNext chain of the PhysicalDeviceFeatures2 structure passed to getPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a Device with any features described by VkPhysicalDeviceTextureCompressionASTC3DFeatures, it must add an instance of the structure, with the desired feature members set to TRUE, to the pNext chain of DeviceCreateInfo when creating the Device.

Structure Chaining

Extends the structures

See Also

VK_EXT_texture_compression_astc_3d, Bool32, StructureType

Instances6Eq, Show, Storable, FromCStruct, ToCStruct, Zero