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GHC 9.14.1 · lts/ghc-9.14.x · 45dd537 · 2026-10-11

Modulevulkan-3.27GHC2021

Vulkan.Extensions.VK_EXT_shader_64bit_indexing

Name

VK_EXT_shader_64bit_indexing - device extension

VK_EXT_shader_64bit_indexing

Name String

VK_EXT_shader_64bit_indexing

Extension Type

Device extension

Registered Extension Number

628

Revision

1

Ratification Status

Ratified

Extension and Version Dependencies

VK_KHR_get_physical_device_properties2

or

Vulkan Version 1.1

SPIR-V Dependencies
Contact
Extension Proposal

VK_EXT_shader_64bit_indexing

Other Extension Metadata

Last Modified Date

2025-05-02

Interactions and External Dependencies
Contributors
  • Jeff Bolz, NVIDIA

Description

This extension relaxes the maxStorageBufferRange limit, allowing more than 4GB to be accessed through a buffer binding (or through a buffer device address). It adds pipeline and shader creation flags that request 64-bit addressing support, and defines which addressing calculations use 64 bits of range.

New Structures

New Enum Constants

Version History

  • Revision 1, 2025-05-02 (Jeff Bolz)

    • Initial revisions

See Also

No cross-references are available

Document Notes

For more information, see the Vulkan Specification.

This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.

  • 5 types
  • Packagevulkan-3.27
  • Exports20
  • LanguageGHC2021
  • LicenceBSD-3-Clause
  • SourceVK_EXT_shader_64bit_indexing.hs

VkPhysicalDeviceShader64BitIndexingFeaturesEXT - Structure describing 64-bit indexing features that can be supported by an implementation

Members

This structure describes the following features:

Description

If the PhysicalDeviceShader64BitIndexingFeaturesEXT structure is included in the pNext chain of the PhysicalDeviceFeatures2 structure passed to getPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a Device with any features described by PhysicalDeviceShader64BitIndexingFeaturesEXT, it must add an instance of the structure, with the desired feature members set to TRUE, to the pNext chain of DeviceCreateInfo when creating the Device.

Structure Chaining

Extends the structures

See Also

VK_EXT_shader_64bit_indexing, Bool32, StructureType

Constructors

Instances6Eq, Show, Storable, FromCStruct, ToCStruct, Zero
newtypenewtype ShaderCreateFlagBitsEXT
#

VkShaderCreateFlagBitsEXT - Bitmask controlling how a shader object is created

Description

See Also

VK_EXT_shader_object, ShaderCreateFlagsEXT

Instances8Eq, Ord, Read, Show, Bits, FiniteBits, …