Package3.3.4.1Graphics
OpenGLRaw
A raw binding for the OpenGL graphics system
- Version3.3.4.1
- CategoryGraphics
- LicenceBSD-3-Clause
- AuthorSven Panne
- MaintainerSven Panne <svenpanne@gmail.com>, Jason Dagit <dagitj@gmail.com>
- Homepagewww.haskell.org/haskellwiki/Opengl
- Pinned byhackage OpenGLRaw 3.3.4.1
- Sourcehackage.haskell.org/package/OpenGLRaw-3.3.4.1
Modules
- Graphics.GLA convenience module, combining the latest OpenGL compatibility profile plus
- Graphics.GL.AMDA convenience module, combining all raw modules containing AMD extensions.
- Graphics.GL.AMD.BlendMinmaxFactor
- Graphics.GL.AMD.DebugOutput
- Graphics.GL.AMD.DepthClampSeparate
- Graphics.GL.AMD.DrawBuffersBlend
- Graphics.GL.AMD.FramebufferMultisampleAdvanced
- Graphics.GL.AMD.FramebufferSamplePositions
- Graphics.GL.AMD.GPUShaderHalfFloat
- Graphics.GL.AMD.GPUShaderInt64
- Graphics.GL.AMD.InterleavedElements
- Graphics.GL.AMD.MultiDrawIndirect
- Graphics.GL.AMD.NameGenDelete
- Graphics.GL.AMD.OcclusionQueryEvent
- Graphics.GL.AMD.PerformanceMonitor
- Graphics.GL.AMD.PinnedMemory
- Graphics.GL.AMD.QueryBufferObject
- Graphics.GL.AMD.SamplePositions
- Graphics.GL.AMD.SeamlessCubemapPerTexture
- Graphics.GL.AMD.SparseTexture
- Graphics.GL.AMD.StencilOperationExtended
- Graphics.GL.AMD.TransformFeedback4
- Graphics.GL.AMD.VertexShaderTessellator
- Graphics.GL.APPLEA convenience module, combining all raw modules containing APPLE extensions.
- Graphics.GL.APPLE.AuxDepthStencil
- Graphics.GL.APPLE.ClientStorage
- Graphics.GL.APPLE.ElementArray
- Graphics.GL.APPLE.Fence
- Graphics.GL.APPLE.FloatPixels
- Graphics.GL.APPLE.FlushBufferRange
- Graphics.GL.APPLE.ObjectPurgeable
- Graphics.GL.APPLE.RGB422
- Graphics.GL.APPLE.RowBytes
- Graphics.GL.APPLE.SpecularVector
- Graphics.GL.APPLE.TextureRange
- Graphics.GL.APPLE.TransformHint
- Graphics.GL.APPLE.VertexArrayObject
- Graphics.GL.APPLE.VertexArrayRange
- Graphics.GL.APPLE.VertexProgramEvaluators
- Graphics.GL.APPLE.YCbCr422
- Graphics.GL.ARBA convenience module, combining all raw modules containing ARB extensions.
- Graphics.GL.ARB.BaseInstance
- Graphics.GL.ARB.BindlessTexture
- Graphics.GL.ARB.BlendFuncExtended
- Graphics.GL.ARB.BufferStorage
- Graphics.GL.ARB.CLEvent
- Graphics.GL.ARB.ClearBufferObject
- Graphics.GL.ARB.ClearTexture
- Graphics.GL.ARB.ClipControl
- Graphics.GL.ARB.ColorBufferFloat
- Graphics.GL.ARB.CompressedTexturePixelStorage
- Graphics.GL.ARB.ComputeShader
- Graphics.GL.ARB.ComputeVariableGroupSize
- Graphics.GL.ARB.ConditionalRenderInverted
- Graphics.GL.ARB.CopyBuffer
- Graphics.GL.ARB.CopyImage
- Graphics.GL.ARB.CullDistance
- Graphics.GL.ARB.DebugOutput
- Graphics.GL.ARB.DepthBufferFloat
- Graphics.GL.ARB.DepthClamp
- Graphics.GL.ARB.DepthTexture
- Graphics.GL.ARB.DirectStateAccess
- Graphics.GL.ARB.DrawBuffers
- Graphics.GL.ARB.DrawBuffersBlend
- Graphics.GL.ARB.DrawElementsBaseVertex
- Graphics.GL.ARB.DrawIndirect
- Graphics.GL.ARB.DrawInstanced
- Graphics.GL.ARB.ES2Compatibility
- Graphics.GL.ARB.ES31Compatibility
- Graphics.GL.ARB.ES32Compatibility
- Graphics.GL.ARB.ES3Compatibility
- Graphics.GL.ARB.EnhancedLayouts
- Graphics.GL.ARB.ExplicitUniformLocation
- Graphics.GL.ARB.FragmentProgram
- Graphics.GL.ARB.FragmentShader
- Graphics.GL.ARB.FramebufferNoAttachments
- Graphics.GL.ARB.FramebufferObjectCompatibility
- Graphics.GL.ARB.FramebufferObjectCore
- Graphics.GL.ARB.FramebufferSRGB
- Graphics.GL.ARB.GPUShader5
- Graphics.GL.ARB.GPUShaderFP64
- Graphics.GL.ARB.GPUShaderInt64
- Graphics.GL.ARB.GeometryShader4
- Graphics.GL.ARB.GetProgramBinary
- Graphics.GL.ARB.GetTextureSubImage
- Graphics.GL.ARB.GlSpirv
- Graphics.GL.ARB.HalfFloatPixel
- Graphics.GL.ARB.HalfFloatVertex
- Graphics.GL.ARB.ImagingCompatibility
- Graphics.GL.ARB.ImagingCore
- Graphics.GL.ARB.IndirectParameters
- Graphics.GL.ARB.InstancedArrays
- Graphics.GL.ARB.InternalformatQuery
- Graphics.GL.ARB.InternalformatQuery2
- Graphics.GL.ARB.InvalidateSubdata
- Graphics.GL.ARB.MapBufferAlignment
- Graphics.GL.ARB.MapBufferRange
- Graphics.GL.ARB.MatrixPalette
- Graphics.GL.ARB.MultiBind
- Graphics.GL.ARB.MultiDrawIndirect
- Graphics.GL.ARB.Multisample
- Graphics.GL.ARB.Multitexture
- Graphics.GL.ARB.OcclusionQuery
- Graphics.GL.ARB.OcclusionQuery2
- Graphics.GL.ARB.ParallelShaderCompile
- Graphics.GL.ARB.PipelineStatisticsQuery
- Graphics.GL.ARB.PixelBufferObject
- Graphics.GL.ARB.PointParameters
- Graphics.GL.ARB.PointSprite
- Graphics.GL.ARB.PolygonOffsetClamp
- Graphics.GL.ARB.ProgramInterfaceQuery
- Graphics.GL.ARB.ProvokingVertex
- Graphics.GL.ARB.QueryBufferObject
- Graphics.GL.ARB.RobustnessCompatibility
- Graphics.GL.ARB.RobustnessCore
- Graphics.GL.ARB.SampleLocations
- Graphics.GL.ARB.SampleShading
- Graphics.GL.ARB.SamplerObjects
- Graphics.GL.ARB.SeamlessCubeMap
- Graphics.GL.ARB.SeamlessCubemapPerTexture
- Graphics.GL.ARB.SeparateShaderObjects
- Graphics.GL.ARB.ShaderAtomicCounters
- Graphics.GL.ARB.ShaderImageLoadStore
- Graphics.GL.ARB.ShaderObjects
- Graphics.GL.ARB.ShaderStorageBufferObject
- Graphics.GL.ARB.ShaderSubroutine
- Graphics.GL.ARB.ShadingLanguage100
- Graphics.GL.ARB.ShadingLanguageInclude
- Graphics.GL.ARB.Shadow
- Graphics.GL.ARB.ShadowAmbient
- Graphics.GL.ARB.SparseBuffer
- Graphics.GL.ARB.SparseTexture
- Graphics.GL.ARB.SpirvExtensions
- Graphics.GL.ARB.StencilTexturing
- Graphics.GL.ARB.Sync
- Graphics.GL.ARB.TessellationShader
- Graphics.GL.ARB.TextureBarrier
- Graphics.GL.ARB.TextureBorderClamp
- Graphics.GL.ARB.TextureBufferObject
- Graphics.GL.ARB.TextureBufferObjectRGB32
- Graphics.GL.ARB.TextureBufferRange
- Graphics.GL.ARB.TextureCompression
- Graphics.GL.ARB.TextureCompressionBPTC
- Graphics.GL.ARB.TextureCompressionRGTC
- Graphics.GL.ARB.TextureCubeMap
- Graphics.GL.ARB.TextureCubeMapArray
- Graphics.GL.ARB.TextureEnvCombine
- Graphics.GL.ARB.TextureEnvDot3
- Graphics.GL.ARB.TextureFilterAnisotropic
- Graphics.GL.ARB.TextureFilterMinmax
- Graphics.GL.ARB.TextureFloat
- Graphics.GL.ARB.TextureGather
- Graphics.GL.ARB.TextureMirrorClampToEdge
- Graphics.GL.ARB.TextureMirroredRepeat
- Graphics.GL.ARB.TextureMultisample
- Graphics.GL.ARB.TextureRG
- Graphics.GL.ARB.TextureRGB10A2UI
- Graphics.GL.ARB.TextureRectangle
- Graphics.GL.ARB.TextureStencil8
- Graphics.GL.ARB.TextureStorage
- Graphics.GL.ARB.TextureStorageMultisample
- Graphics.GL.ARB.TextureSwizzle
- Graphics.GL.ARB.TextureView
- Graphics.GL.ARB.TimerQuery
- Graphics.GL.ARB.TransformFeedback2
- Graphics.GL.ARB.TransformFeedback3
- Graphics.GL.ARB.TransformFeedbackInstanced
- Graphics.GL.ARB.TransformFeedbackOverflowQuery
- Graphics.GL.ARB.TransposeMatrix
- Graphics.GL.ARB.UniformBufferObject
- Graphics.GL.ARB.VertexArrayBGRA
- Graphics.GL.ARB.VertexArrayObject
- Graphics.GL.ARB.VertexAttrib64Bit
- Graphics.GL.ARB.VertexAttribBinding
- Graphics.GL.ARB.VertexBlend
- Graphics.GL.ARB.VertexBufferObject
- Graphics.GL.ARB.VertexProgram
- Graphics.GL.ARB.VertexShader
- Graphics.GL.ARB.VertexType10f11f11fRev
- Graphics.GL.ARB.VertexType2101010RevCompatibility
- Graphics.GL.ARB.VertexType2101010RevCore
- Graphics.GL.ARB.ViewportArray
- Graphics.GL.ARB.WindowPos
- Graphics.GL.ATIA convenience module, combining all raw modules containing ATI extensions.
- Graphics.GL.ATI.DrawBuffers
- Graphics.GL.ATI.ElementArray
- Graphics.GL.ATI.EnvmapBumpmap
- Graphics.GL.ATI.FragmentShader
- Graphics.GL.ATI.MapObjectBuffer
- Graphics.GL.ATI.Meminfo
- Graphics.GL.ATI.PNTriangles
- Graphics.GL.ATI.PixelFormatFloat
- Graphics.GL.ATI.SeparateStencil
- Graphics.GL.ATI.TextFragmentShader
- Graphics.GL.ATI.TextureEnvCombine3
- Graphics.GL.ATI.TextureFloat
- Graphics.GL.ATI.TextureMirrorOnce
- Graphics.GL.ATI.VertexArrayObject
- Graphics.GL.ATI.VertexAttribArrayObject
- Graphics.GL.ATI.VertexStreams
- Graphics.GL.Compatibility30
- Graphics.GL.Compatibility31
- Graphics.GL.Compatibility32
- Graphics.GL.Compatibility33
- Graphics.GL.Compatibility40
- Graphics.GL.Compatibility41
- Graphics.GL.Compatibility42
- Graphics.GL.Compatibility43
- Graphics.GL.Compatibility44
- Graphics.GL.Compatibility45
- Graphics.GL.Compatibility46
- Graphics.GL.Core30
- Graphics.GL.Core31
- Graphics.GL.Core32
- Graphics.GL.Core33
- Graphics.GL.Core40
- Graphics.GL.Core41
- Graphics.GL.Core42
- Graphics.GL.Core43
- Graphics.GL.Core44
- Graphics.GL.Core45
- Graphics.GL.Core46
- Graphics.GL.EXTA convenience module, combining all raw modules containing EXT extensions.
- Graphics.GL.EXT.ABGR
- Graphics.GL.EXT.BGRA
- Graphics.GL.EXT.BindableUniform
- Graphics.GL.EXT.BlendColor
- Graphics.GL.EXT.BlendEquationSeparate
- Graphics.GL.EXT.BlendFuncSeparate
- Graphics.GL.EXT.BlendMinmax
- Graphics.GL.EXT.BlendSubtract
- Graphics.GL.EXT.CMYKA
- Graphics.GL.EXT.ClipVolumeHint
- Graphics.GL.EXT.ColorSubtable
- Graphics.GL.EXT.CompiledVertexArray
- Graphics.GL.EXT.Convolution
- Graphics.GL.EXT.CoordinateFrame
- Graphics.GL.EXT.CopyTexture
- Graphics.GL.EXT.CullVertex
- Graphics.GL.EXT.DebugLabel
- Graphics.GL.EXT.DebugMarker
- Graphics.GL.EXT.DepthBoundsTest
- Graphics.GL.EXT.DirectStateAccess
- Graphics.GL.EXT.DrawBuffers2
- Graphics.GL.EXT.DrawInstanced
- Graphics.GL.EXT.DrawRangeElements
- Graphics.GL.EXT.EglImageStorage
- Graphics.GL.EXT.ExternalBuffer
- Graphics.GL.EXT.FogCoord
- Graphics.GL.EXT.FourTwoTwoPixels
- Graphics.GL.EXT.FramebufferBlit
- Graphics.GL.EXT.FramebufferMultisample
- Graphics.GL.EXT.FramebufferMultisampleBlitScaled
- Graphics.GL.EXT.FramebufferObject
- Graphics.GL.EXT.FramebufferSRGB
- Graphics.GL.EXT.GPUProgramParameters
- Graphics.GL.EXT.GPUShader4
- Graphics.GL.EXT.GeometryShader4
- Graphics.GL.EXT.Histogram
- Graphics.GL.EXT.IndexArrayFormats
- Graphics.GL.EXT.IndexFunc
- Graphics.GL.EXT.IndexMaterial
- Graphics.GL.EXT.LightTexture
- Graphics.GL.EXT.MemoryObject
- Graphics.GL.EXT.MemoryObjectFd
- Graphics.GL.EXT.MemoryObjectWin32
- Graphics.GL.EXT.MultiDrawArrays
- Graphics.GL.EXT.Multisample
- Graphics.GL.EXT.PackedDepthStencil
- Graphics.GL.EXT.PackedFloat
- Graphics.GL.EXT.PackedPixels
- Graphics.GL.EXT.PalettedTexture
- Graphics.GL.EXT.PixelBufferObject
- Graphics.GL.EXT.PixelTransform
- Graphics.GL.EXT.PointParameters
- Graphics.GL.EXT.PolygonOffset
- Graphics.GL.EXT.PolygonOffsetClamp
- Graphics.GL.EXT.ProvokingVertex
- Graphics.GL.EXT.RasterMultisample
- Graphics.GL.EXT.RescaleNormal
- Graphics.GL.EXT.SecondaryColor
- Graphics.GL.EXT.Semaphore
- Graphics.GL.EXT.SemaphoreFd
- Graphics.GL.EXT.SemaphoreWin32
- Graphics.GL.EXT.SeparateShaderObjects
- Graphics.GL.EXT.SeparateSpecularColor
- Graphics.GL.EXT.ShaderFramebufferFetch
- Graphics.GL.EXT.ShaderFramebufferFetchNonCoherent
- Graphics.GL.EXT.ShaderImageLoadStore
- Graphics.GL.EXT.SharedTexturePalette
- Graphics.GL.EXT.StencilClearTag
- Graphics.GL.EXT.StencilTwoSide
- Graphics.GL.EXT.StencilWrap
- Graphics.GL.EXT.Subtexture
- Graphics.GL.EXT.Texture
- Graphics.GL.EXT.Texture3D
- Graphics.GL.EXT.TextureArray
- Graphics.GL.EXT.TextureBufferObject
- Graphics.GL.EXT.TextureCompressionLATC
- Graphics.GL.EXT.TextureCompressionRGTC
- Graphics.GL.EXT.TextureCompressionS3TC
- Graphics.GL.EXT.TextureCubeMap
- Graphics.GL.EXT.TextureEnvCombine
- Graphics.GL.EXT.TextureEnvDot3
- Graphics.GL.EXT.TextureFilterAnisotropic
- Graphics.GL.EXT.TextureFilterMinmax
- Graphics.GL.EXT.TextureInteger
- Graphics.GL.EXT.TextureLODBias
- Graphics.GL.EXT.TextureMirrorClamp
- Graphics.GL.EXT.TextureObject
- Graphics.GL.EXT.TexturePerturbNormal
- Graphics.GL.EXT.TextureSNorm
- Graphics.GL.EXT.TextureSRGB
- Graphics.GL.EXT.TextureSRGBDecode
- Graphics.GL.EXT.TextureSRGBR8
- Graphics.GL.EXT.TextureSharedExponent
- Graphics.GL.EXT.TextureSwizzle
- Graphics.GL.EXT.TimerQuery
- Graphics.GL.EXT.TransformFeedback
- Graphics.GL.EXT.VertexArray
- Graphics.GL.EXT.VertexArrayBGRA
- Graphics.GL.EXT.VertexAttrib64Bit
- Graphics.GL.EXT.VertexShader
- Graphics.GL.EXT.VertexWeighting
- Graphics.GL.EXT.Win32KeyedMutex
- Graphics.GL.EXT.WindowRectangles
- Graphics.GL.EXT.X11SyncObject
- Graphics.GL.FunctionsAll raw functions from the
- Graphics.GL.GREMEDYA convenience module, combining all raw modules containing GREMEDY extensions.
- Graphics.GL.GREMEDY.FrameTerminator
- Graphics.GL.GREMEDY.StringMarker
- Graphics.GL.GetProcAddressThis module offers a portable way to retrieve OpenGL functions and extension
- Graphics.GL.GroupsAll enumeration groups from the
- Graphics.GL.HPA convenience module, combining all raw modules containing HP extensions.
- Graphics.GL.HP.ConvolutionBorderModes
- Graphics.GL.HP.ImageTransform
- Graphics.GL.HP.OcclusionTest
- Graphics.GL.HP.TextureLighting
- Graphics.GL.IBMA convenience module, combining all raw modules containing IBM extensions.
- Graphics.GL.IBM.CullVertex
- Graphics.GL.IBM.MultimodeDrawArrays
- Graphics.GL.IBM.RasterposClip
- Graphics.GL.IBM.StaticData
- Graphics.GL.IBM.TextureMirroredRepeat
- Graphics.GL.IBM.VertexArrayLists
- Graphics.GL.INGRA convenience module, combining all raw modules containing INGR extensions.
- Graphics.GL.INGR.BlendFuncSeparate
- Graphics.GL.INGR.ColorClamp
- Graphics.GL.INGR.InterlaceRead
- Graphics.GL.INTELA convenience module, combining all raw modules containing INTEL extensions.
- Graphics.GL.INTEL.BlackholeRender
- Graphics.GL.INTEL.ConservativeRasterization
- Graphics.GL.INTEL.FramebufferCmaa
- Graphics.GL.INTEL.MapTexture
- Graphics.GL.INTEL.ParallelArrays
- Graphics.GL.INTEL.PerformanceQuery
- Graphics.GL.KHRA convenience module, combining all raw modules containing KHR extensions.
- Graphics.GL.KHR.BlendEquationAdvanced
- Graphics.GL.KHR.BlendEquationAdvancedCoherent
- Graphics.GL.KHR.ContextFlushControl
- Graphics.GL.KHR.DebugCompatibility
- Graphics.GL.KHR.DebugCore
- Graphics.GL.KHR.NoError
- Graphics.GL.KHR.ParallelShaderCompile
- Graphics.GL.KHR.Robustness
- Graphics.GL.KHR.ShaderSubgroup
- Graphics.GL.KHR.TextureCompressionASTCHDR
- Graphics.GL.KHR.TextureCompressionASTCLDR
- Graphics.GL.MESAA convenience module, combining all raw modules containing MESA extensions.
- Graphics.GL.MESA.FramebufferFlipY
- Graphics.GL.MESA.PackInvert
- Graphics.GL.MESA.ProgramBinaryFormats
- Graphics.GL.MESA.ResizeBuffers
- Graphics.GL.MESA.TileRasterOrder
- Graphics.GL.MESA.WindowPos
- Graphics.GL.MESA.YCbCrTexture
- Graphics.GL.MESAXA convenience module, combining all raw modules containing MESAX extensions.
- Graphics.GL.MESAX.TextureStack
- Graphics.GL.NVA convenience module, combining all raw modules containing NV extensions.
- Graphics.GL.NV.AlphaToCoverageDitherControl
- Graphics.GL.NV.BindlessMultiDrawIndirect
- Graphics.GL.NV.BindlessMultiDrawIndirectCount
- Graphics.GL.NV.BindlessTexture
- Graphics.GL.NV.BlendEquationAdvanced
- Graphics.GL.NV.BlendEquationAdvancedCoherent
- Graphics.GL.NV.BlendMinmaxFactor
- Graphics.GL.NV.ClipSpaceWScaling
- Graphics.GL.NV.CommandList
- Graphics.GL.NV.ComputeProgram5
- Graphics.GL.NV.ConditionalRender
- Graphics.GL.NV.ConservativeRaster
- Graphics.GL.NV.ConservativeRasterDilate
- Graphics.GL.NV.ConservativeRasterPreSnap
- Graphics.GL.NV.ConservativeRasterPreSnapTriangles
- Graphics.GL.NV.CopyDepthToColor
- Graphics.GL.NV.CopyImage
- Graphics.GL.NV.DeepTexture3D
- Graphics.GL.NV.DepthBufferFloat
- Graphics.GL.NV.DepthClamp
- Graphics.GL.NV.DrawTexture
- Graphics.GL.NV.DrawVulkanImage
- Graphics.GL.NV.Evaluators
- Graphics.GL.NV.ExplicitMultisample
- Graphics.GL.NV.Fence
- Graphics.GL.NV.FillRectangle
- Graphics.GL.NV.FloatBuffer
- Graphics.GL.NV.FogDistance
- Graphics.GL.NV.FragmentCoverageToColor
- Graphics.GL.NV.FragmentProgram
- Graphics.GL.NV.FragmentProgram2
- Graphics.GL.NV.FramebufferMixedSamples
- Graphics.GL.NV.FramebufferMultisampleCoverage
- Graphics.GL.NV.GPUMulticast
- Graphics.GL.NV.GPUProgram4
- Graphics.GL.NV.GPUProgram5
- Graphics.GL.NV.GPUShader5
- Graphics.GL.NV.GeometryProgram4
- Graphics.GL.NV.HalfFloat
- Graphics.GL.NV.InternalformatSampleQuery
- Graphics.GL.NV.LightMaxExponent
- Graphics.GL.NV.MemoryAttachment
- Graphics.GL.NV.MeshShader
- Graphics.GL.NV.MultisampleCoverage
- Graphics.GL.NV.MultisampleFilterHint
- Graphics.GL.NV.OcclusionQuery
- Graphics.GL.NV.PackedDepthStencil
- Graphics.GL.NV.ParameterBufferObject
- Graphics.GL.NV.PathRenderingCompatibility
- Graphics.GL.NV.PathRenderingCore
- Graphics.GL.NV.PathRenderingSharedEdge
- Graphics.GL.NV.PixelDataRange
- Graphics.GL.NV.PointSprite
- Graphics.GL.NV.PresentVideo
- Graphics.GL.NV.PrimitiveRestart
- Graphics.GL.NV.QueryResource
- Graphics.GL.NV.QueryResourceTag
- Graphics.GL.NV.RegisterCombiners
- Graphics.GL.NV.RegisterCombiners2
- Graphics.GL.NV.RepresentativeFragmentTest
- Graphics.GL.NV.RobustnessVideoMemoryPurge
- Graphics.GL.NV.SampleLocations
- Graphics.GL.NV.ScissorExclusive
- Graphics.GL.NV.ShaderBufferLoad
- Graphics.GL.NV.ShaderBufferStore
- Graphics.GL.NV.ShaderSubgroupPartitioned
- Graphics.GL.NV.ShaderThreadGroup
- Graphics.GL.NV.ShadingRateImage
- Graphics.GL.NV.TessellationProgram5
- Graphics.GL.NV.TexgenEmboss
- Graphics.GL.NV.TexgenReflection
- Graphics.GL.NV.TextureBarrier
- Graphics.GL.NV.TextureEnvCombine4
- Graphics.GL.NV.TextureExpandNormal
- Graphics.GL.NV.TextureMultisample
- Graphics.GL.NV.TextureRectangle
- Graphics.GL.NV.TextureShader
- Graphics.GL.NV.TextureShader2
- Graphics.GL.NV.TextureShader3
- Graphics.GL.NV.TransformFeedback
- Graphics.GL.NV.TransformFeedback2
- Graphics.GL.NV.UniformBufferUnifiedMemory
- Graphics.GL.NV.VDPAUInterop
- Graphics.GL.NV.VDPAUInterop2
- Graphics.GL.NV.VertexArrayRange
- Graphics.GL.NV.VertexArrayRange2
- Graphics.GL.NV.VertexAttribInteger64Bit
- Graphics.GL.NV.VertexBufferUnifiedMemory
- Graphics.GL.NV.VertexProgram
- Graphics.GL.NV.VertexProgram2Option
- Graphics.GL.NV.VertexProgram3
- Graphics.GL.NV.VertexProgram4
- Graphics.GL.NV.VideoCapture
- Graphics.GL.NV.ViewportSwizzle
- Graphics.GL.NVXA convenience module, combining all raw modules containing NVX extensions.
- Graphics.GL.NVX.ConditionalRender
- Graphics.GL.NVX.GPUMemoryInfo
- Graphics.GL.NVX.GPUMulticast2
- Graphics.GL.NVX.LinkedGPUMulticast
- Graphics.GL.NVX.ProgressFence
- Graphics.GL.OESA convenience module, combining all raw modules containing OES extensions.
- Graphics.GL.OES.ByteCoordinates
- Graphics.GL.OES.CompressedPalettedTexture
- Graphics.GL.OES.FixedPoint
- Graphics.GL.OES.QueryMatrix
- Graphics.GL.OES.ReadFormat
- Graphics.GL.OES.SinglePrecision
- Graphics.GL.OMLA convenience module, combining all raw modules containing OML extensions.
- Graphics.GL.OML.Interlace
- Graphics.GL.OML.Resample
- Graphics.GL.OML.Subsample
- Graphics.GL.OVRA convenience module, combining all raw modules containing OVR extensions.
- Graphics.GL.OVR.Multiview
- Graphics.GL.PGIA convenience module, combining all raw modules containing PGI extensions.
- Graphics.GL.PGI.MiscHints
- Graphics.GL.PGI.VertexHints
- Graphics.GL.RENDA convenience module, combining all raw modules containing REND extensions.
- Graphics.GL.REND.ScreenCoordinates
- Graphics.GL.S3A convenience module, combining all raw modules containing S3 extensions.
- Graphics.GL.S3.S3TC
- Graphics.GL.SGIA convenience module, combining all raw modules containing SGI extensions.
- Graphics.GL.SGI.ColorMatrix
- Graphics.GL.SGI.ColorTable
- Graphics.GL.SGI.TextureColorTable
- Graphics.GL.SGISA convenience module, combining all raw modules containing SGIS extensions.
- Graphics.GL.SGIS.DetailTexture
- Graphics.GL.SGIS.FogFunction
- Graphics.GL.SGIS.GenerateMipmap
- Graphics.GL.SGIS.Multisample
- Graphics.GL.SGIS.PixelTexture
- Graphics.GL.SGIS.PointLineTexgen
- Graphics.GL.SGIS.PointParameters
- Graphics.GL.SGIS.SharpenTexture
- Graphics.GL.SGIS.Texture4D
- Graphics.GL.SGIS.TextureBorderClamp
- Graphics.GL.SGIS.TextureColorMask
- Graphics.GL.SGIS.TextureEdgeClamp
- Graphics.GL.SGIS.TextureFilter4
- Graphics.GL.SGIS.TextureLOD
- Graphics.GL.SGIS.TextureSelect
- Graphics.GL.SGIXA convenience module, combining all raw modules containing SGIX extensions.
- Graphics.GL.SGIX.Async
- Graphics.GL.SGIX.AsyncHistogram
- Graphics.GL.SGIX.AsyncPixel
- Graphics.GL.SGIX.BlendAlphaMinmax
- Graphics.GL.SGIX.CalligraphicFragment
- Graphics.GL.SGIX.Clipmap
- Graphics.GL.SGIX.ConvolutionAccuracy
- Graphics.GL.SGIX.DepthTexture
- Graphics.GL.SGIX.FlushRaster
- Graphics.GL.SGIX.FogOffset
- Graphics.GL.SGIX.FragmentLighting
- Graphics.GL.SGIX.Framezoom
- Graphics.GL.SGIX.IglooInterface
- Graphics.GL.SGIX.Instruments
- Graphics.GL.SGIX.Interlace
- Graphics.GL.SGIX.IrInstrument1
- Graphics.GL.SGIX.ListPriority
- Graphics.GL.SGIX.PixelTexture
- Graphics.GL.SGIX.PixelTiles
- Graphics.GL.SGIX.PolynomialFFD
- Graphics.GL.SGIX.ReferencePlane
- Graphics.GL.SGIX.Resample
- Graphics.GL.SGIX.ScalebiasHint
- Graphics.GL.SGIX.Shadow
- Graphics.GL.SGIX.ShadowAmbient
- Graphics.GL.SGIX.Sprite
- Graphics.GL.SGIX.Subsample
- Graphics.GL.SGIX.TagSampleBuffer
- Graphics.GL.SGIX.TextureAddEnv
- Graphics.GL.SGIX.TextureCoordinateClamp
- Graphics.GL.SGIX.TextureLODBias
- Graphics.GL.SGIX.TextureMultiBuffer
- Graphics.GL.SGIX.TextureScaleBias
- Graphics.GL.SGIX.VertexPreclip
- Graphics.GL.SGIX.YCrCb
- Graphics.GL.SGIX.YCrCbA
- Graphics.GL.SUNA convenience module, combining all raw modules containing SUN extensions.
- Graphics.GL.SUN.ConvolutionBorderModes
- Graphics.GL.SUN.GlobalAlpha
- Graphics.GL.SUN.MeshArray
- Graphics.GL.SUN.SliceAccum
- Graphics.GL.SUN.TriangleList
- Graphics.GL.SUN.Vertex
- Graphics.GL.SUNXA convenience module, combining all raw modules containing SUNX extensions.
- Graphics.GL.SUNX.ConstantData
- Graphics.GL.ThreeDFXA convenience module, combining all raw modules containing 3DFX extensions.
- Graphics.GL.ThreeDFX.Multisample
- Graphics.GL.ThreeDFX.Tbuffer
- Graphics.GL.ThreeDFX.TextureCompressionFXT1
- Graphics.GL.TokensAll enumeration tokens from the
- Graphics.GL.TypesAll types from the whole OpenGL registry.
- Graphics.GL.Version10
- Graphics.GL.Version11
- Graphics.GL.Version12
- Graphics.GL.Version13
- Graphics.GL.Version14
- Graphics.GL.Version15
- Graphics.GL.Version20
- Graphics.GL.Version21
- Graphics.GL.WINA convenience module, combining all raw modules containing WIN extensions.
- Graphics.GL.WIN.PhongShading
- Graphics.GL.WIN.SpecularFog
Description
OpenGLRaw is a raw Haskell binding for the OpenGL 4.6 graphics system and lots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API, intended as a basis for a nicer interface. OpenGLRaw offers access to all necessary functions, tokens and types plus a general facility for loading extension entries. The module hierarchy closely mirrors the naming structure of the OpenGL extensions, making it easy to find the right module to import. All API entries are loaded dynamically, so no special C header files are needed for building this package. If an API entry is not found at runtime, a userError is thrown.
OpenGL is the industry's most widely used and supported 2D and 3D graphics application programming interface (API), incorporating a broad set of rendering, texture mapping, special effects, and other powerful visualization functions. For more information about OpenGL and its various extensions, please see http://www.opengl.org/ and http://www.opengl.org/registry/.
Depends on
7 packages- base-4.23.0.0with GHC
- bytestring-0.12.2.0with GHC
- containers-0.8with GHC
- fixed-0.3in this set
- half-0.3.3in this set
- text-2.1.4with GHC
- transformers-0.6.3.0with GHC
Used by in this set · 0
Nothing in this set depends on it.