Is the ARB_gpu_shader_fp64 extension supported?
ModuleOpenGLRaw-3.3.4.1Haskell2010
Graphics.GL.ARB.GPUShaderFP64
Contents
Synopsis
- value glGetARBGPUShaderFP64
- value gl_ARB_gpu_shader_fp64
- pattern GL_DOUBLE
- pattern GL_DOUBLE_MAT2
- pattern GL_DOUBLE_MAT2x3
- pattern GL_DOUBLE_MAT2x4
- pattern GL_DOUBLE_MAT3
- pattern GL_DOUBLE_MAT3x2
- pattern GL_DOUBLE_MAT3x4
- pattern GL_DOUBLE_MAT4
- pattern GL_DOUBLE_MAT4x2
- pattern GL_DOUBLE_MAT4x3
- pattern GL_DOUBLE_VEC2
- pattern GL_DOUBLE_VEC3
- pattern GL_DOUBLE_VEC4
- value glGetUniformdv
- value glUniform1d
- value glUniform1dv
- value glUniform2d
- value glUniform2dv
- value glUniform3d
- value glUniform3dv
- value glUniform4d
- value glUniform4dv
- value glUniformMatrix2dv
- value glUniformMatrix2x3dv
- value glUniformMatrix2x4dv
- value glUniformMatrix3dv
- value glUniformMatrix3x2dv
- value glUniformMatrix3x4dv
- value glUniformMatrix4dv
- value glUniformMatrix4x2dv
- value glUniformMatrix4x3dv
- PackageOpenGLRaw-3.3.4.1
- Exports33
- LanguageHaskell2010
- LicenceBSD-3-Clause
- SourceExtensionPredicates.hs
Extension Support
Is the ARB_gpu_shader_fp64 extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use glGetARBGPUShaderFP64 in those cases instead.
Enums
Functions
value
glGetUniformdv Manual page for OpenGL 4.x.