Is the ARB_shader_atomic_counters extension supported?
ModuleOpenGLRaw-3.3.4.1Haskell2010
Graphics.GL.ARB.ShaderAtomicCounters
Contents
Synopsis
- value glGetARBShaderAtomicCounters
- value gl_ARB_shader_atomic_counters
- pattern GL_ACTIVE_ATOMIC_COUNTER_BUFFERS
- pattern GL_ATOMIC_COUNTER_BUFFER
- pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS
- pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES
- pattern GL_ATOMIC_COUNTER_BUFFER_BINDING
- pattern GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE
- pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER
- pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER
- pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER
- pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER
- pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER
- pattern GL_ATOMIC_COUNTER_BUFFER_SIZE
- pattern GL_ATOMIC_COUNTER_BUFFER_START
- pattern GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS
- pattern GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE
- pattern GL_MAX_COMBINED_ATOMIC_COUNTERS
- pattern GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS
- pattern GL_MAX_FRAGMENT_ATOMIC_COUNTERS
- pattern GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS
- pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS
- pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS
- pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS
- pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS
- pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS
- pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS
- pattern GL_MAX_VERTEX_ATOMIC_COUNTERS
- pattern GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS
- pattern GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX
- pattern GL_UNSIGNED_INT_ATOMIC_COUNTER
- value glGetActiveAtomicCounterBufferiv
- PackageOpenGLRaw-3.3.4.1
- Exports32
- LanguageHaskell2010
- LicenceBSD-3-Clause
- SourceExtensionPredicates.hs
Extension Support
Is the ARB_shader_atomic_counters extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use glGetARBShaderAtomicCounters in those cases instead.
Enums
Functions
Manual page for OpenGL 4.x.