Is the ARB_texture_float extension supported?
ModuleOpenGLRaw-3.3.4.1Haskell2010
Graphics.GL.ARB.TextureFloat
Contents
Synopsis
- value glGetARBTextureFloat
- value gl_ARB_texture_float
- pattern GL_ALPHA16F_ARB
- pattern GL_ALPHA32F_ARB
- pattern GL_INTENSITY16F_ARB
- pattern GL_INTENSITY32F_ARB
- pattern GL_LUMINANCE16F_ARB
- pattern GL_LUMINANCE32F_ARB
- pattern GL_LUMINANCE_ALPHA16F_ARB
- pattern GL_LUMINANCE_ALPHA32F_ARB
- pattern GL_RGB16F_ARB
- pattern GL_RGB32F_ARB
- pattern GL_RGBA16F_ARB
- pattern GL_RGBA32F_ARB
- pattern GL_TEXTURE_ALPHA_TYPE_ARB
- pattern GL_TEXTURE_BLUE_TYPE_ARB
- pattern GL_TEXTURE_DEPTH_TYPE_ARB
- pattern GL_TEXTURE_GREEN_TYPE_ARB
- pattern GL_TEXTURE_INTENSITY_TYPE_ARB
- pattern GL_TEXTURE_LUMINANCE_TYPE_ARB
- pattern GL_TEXTURE_RED_TYPE_ARB
- pattern GL_UNSIGNED_NORMALIZED_ARB
- PackageOpenGLRaw-3.3.4.1
- Exports22
- LanguageHaskell2010
- LicenceBSD-3-Clause
- SourceExtensionPredicates.hs
Extension Support
Is the ARB_texture_float extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use glGetARBTextureFloat in those cases instead.