Is the SUN_vertex extension supported?
ModuleOpenGLRaw-3.3.4.1Haskell2010
Graphics.GL.SUN.Vertex
Contents
Synopsis
- value glGetSUNVertex
- value gl_SUN_vertex
- value glColor3fVertex3fSUN
- value glColor3fVertex3fvSUN
- value glColor4fNormal3fVertex3fSUN
- value glColor4fNormal3fVertex3fvSUN
- value glColor4ubVertex2fSUN
- value glColor4ubVertex2fvSUN
- value glColor4ubVertex3fSUN
- value glColor4ubVertex3fvSUN
- value glNormal3fVertex3fSUN
- value glNormal3fVertex3fvSUN
- value glReplacementCodeuiColor3fVertex3fSUN
- value glReplacementCodeuiColor3fVertex3fvSUN
- value glReplacementCodeuiColor4fNormal3fVertex3fSUN
- value glReplacementCodeuiColor4fNormal3fVertex3fvSUN
- value glReplacementCodeuiColor4ubVertex3fSUN
- value glReplacementCodeuiColor4ubVertex3fvSUN
- value glReplacementCodeuiNormal3fVertex3fSUN
- value glReplacementCodeuiNormal3fVertex3fvSUN
- value glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
- value glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
- value glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
- value glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
- value glReplacementCodeuiTexCoord2fVertex3fSUN
- value glReplacementCodeuiTexCoord2fVertex3fvSUN
- value glReplacementCodeuiVertex3fSUN
- value glReplacementCodeuiVertex3fvSUN
- value glTexCoord2fColor3fVertex3fSUN
- value glTexCoord2fColor3fVertex3fvSUN
- value glTexCoord2fColor4fNormal3fVertex3fSUN
- value glTexCoord2fColor4fNormal3fVertex3fvSUN
- value glTexCoord2fColor4ubVertex3fSUN
- value glTexCoord2fColor4ubVertex3fvSUN
- value glTexCoord2fNormal3fVertex3fSUN
- value glTexCoord2fNormal3fVertex3fvSUN
- value glTexCoord2fVertex3fSUN
- value glTexCoord2fVertex3fvSUN
- value glTexCoord4fColor4fNormal3fVertex4fSUN
- value glTexCoord4fColor4fNormal3fVertex4fvSUN
- value glTexCoord4fVertex4fSUN
- value glTexCoord4fVertex4fvSUN
- PackageOpenGLRaw-3.3.4.1
- Exports42
- LanguageHaskell2010
- LicenceBSD-3-Clause
- SourceExtensionPredicates.hs
Extension Support
Is the SUN_vertex extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use glGetSUNVertex in those cases instead.
Functions
value
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN :: MonadIO m=> Ptr GLuintrcpointing to1element of typeReplacementCodeSUN.-> Ptr GLfloattcpointing to2elements of typeGLfloat.-> Ptr GLfloatcpointing to4elements of typeGLfloat.-> Ptr GLfloatnpointing to3elements of typeGLfloat.-> Ptr GLfloatvpointing to3elements of typeGLfloat.-> m ()