VkPhysicalDeviceShaderQuadControlFeaturesKHR - Structure describing whether quad scopes are supported by the implementation
Members
This structure describes the following features:
Description
If the PhysicalDeviceShaderQuadControlFeaturesKHR structure is
included in the pNext chain of the
PhysicalDeviceFeatures2
structure passed to
getPhysicalDeviceFeatures2,
it is filled in to indicate whether each corresponding feature is
supported. If the application wishes to use a
Device with any features described by
PhysicalDeviceShaderQuadControlFeaturesKHR, it must add an instance
of the structure, with the desired feature members set to
TRUE, to the pNext chain of
DeviceCreateInfo when creating the
Device.
Structure Chaining
See Also
Constructors
PhysicalDeviceShaderQuadControlFeaturesKHRshaderQuadControl :: BoolshaderQuadControlindicates whether the implementation supports shaders with theQuadControlKHRcapability.
Instances6Eq, Show, Storable, FromCStruct, ToCStruct, Zero
Eq PhysicalDeviceShaderQuadControlFeaturesKHRDefined in vulkan-3.27 · Vulkan.Extensions.VK_KHR_shader_quad_controlShow PhysicalDeviceShaderQuadControlFeaturesKHRDefined in vulkan-3.27 · Vulkan.Extensions.VK_KHR_shader_quad_controlStorable PhysicalDeviceShaderQuadControlFeaturesKHRDefined in vulkan-3.27 · Vulkan.Extensions.VK_KHR_shader_quad_controlFromCStruct PhysicalDeviceShaderQuadControlFeaturesKHRDefined in vulkan-3.27 · Vulkan.Extensions.VK_KHR_shader_quad_controlToCStruct PhysicalDeviceShaderQuadControlFeaturesKHRDefined in vulkan-3.27 · Vulkan.Extensions.VK_KHR_shader_quad_controlZero PhysicalDeviceShaderQuadControlFeaturesKHRDefined in vulkan-3.27 · Vulkan.Extensions.VK_KHR_shader_quad_control