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GHC 10.0.0.20260917 · lts/ghc-10.0.x · 8174fa4 · 2026-10-11

Modulevulkan-3.27GHC2021

Vulkan.Extensions.VK_EXT_shader_replicated_composites

Name

VK_EXT_shader_replicated_composites - device extension

VK_EXT_shader_replicated_composites

Name String

VK_EXT_shader_replicated_composites

Extension Type

Device extension

Registered Extension Number

565

Revision

1

Ratification Status

Ratified

Extension and Version Dependencies

VK_KHR_get_physical_device_properties2

or

Vulkan Version 1.1

SPIR-V Dependencies
Contact
Extension Proposal

VK_EXT_shader_replicated_composites

Last Modified Date

2024-02-08

IP Status

No known IP claims.

Contributors
  • Kévin Petit, Arm Ltd.

  • Jeff Bolz, NVIDIA

  • Piers Daniell, NVIDIA

This extension adds support for creating composites from a single value in SPIR-V modules, as defined by SPV_EXT_replicated_composites.

New Structures

New Enum Constants

New SPIR-V Capabilities

Version History

  • Revision 1, 2024-02-08 (Kévin Petit)

    • Initial revision

See Also

No cross-references are available

Document Notes

For more information, see the Vulkan Specification.

This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.

  • 3 types
  • Packagevulkan-3.27
  • Exports5
  • LanguageGHC2021
  • LicenceBSD-3-Clause
  • SourceVK_EXT_shader_replicated_composites.hs

VkPhysicalDeviceShaderReplicatedCompositesFeaturesEXT - Structure describing whether support for replicated composites in SPIR-V is enabled

Description

If the PhysicalDeviceShaderReplicatedCompositesFeaturesEXT structure is included in the pNext chain of the PhysicalDeviceFeatures2 structure passed to getPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a Device with any features described by PhysicalDeviceShaderReplicatedCompositesFeaturesEXT, it must add an instance of the structure, with the desired feature members set to TRUE, to the pNext chain of DeviceCreateInfo when creating the Device.

Structure Chaining

Extends the structures

See Also

VK_EXT_shader_replicated_composites, Bool32, StructureType

Constructors

Instances6Eq, Show, Storable, FromCStruct, ToCStruct, Zero