Modulevulkan-3.27GHC2021
Vulkan.Extensions.VK_KHR_uniform_buffer_standard_layout
Name
VK_KHR_uniform_buffer_standard_layout - device extension
VK_KHR_uniform_buffer_standard_layout
- Name String
VK_KHR_uniform_buffer_standard_layout
- Extension Type
Device extension
- Registered Extension Number
254
- Revision
1
- Ratification Status
Ratified
- Extension and Version Dependencies
VK_KHR_get_physical_device_properties2
or
- Deprecation State
Promoted to Vulkan 1.2
- Contact
Other Extension Metadata
- Last Modified Date
2019-01-25
- Contributors
Graeme Leese, Broadcom
Jeff Bolz, NVIDIA
Tobias Hector, AMD
Faith Ekstrand, Intel
Neil Henning, AMD
Description
This extension enables tighter array and structure packing to be used with uniform buffers.
It modifies the alignment rules for uniform buffers, allowing for tighter packing of arrays and structures. This allows, for example, the std430 layout, as defined in GLSL to be supported in uniform buffers.
Promotion to Vulkan 1.2
All functionality in this extension is included in core Vulkan 1.2, with the KHR suffix omitted. The original type, enum, and command names are still available as aliases of the core functionality.
New Structures
Extending PhysicalDeviceFeatures2, DeviceCreateInfo:
New Enum Constants
Extending StructureType:
Version History
Revision 1, 2019-01-25 (Graeme Leese)
Initial draft
See Also
No cross-references are available
Document Notes
For more information, see the Vulkan Specification.
This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.
- 3 types
- Packagevulkan-3.27
- Exports6
- LanguageGHC2021
- LicenceBSD-3-Clause
- SourceVK_KHR_uniform_buffer_standard_layout.hs
type KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME = "VK_KHR_uniform_buffer_standard_layout"