HORIZON HASKELLDocslts/ghc-10.0.xfc4e5982026-10-11Search names, modules, packages, or :: a typeCtrl K

GHC 10.0.0.20260917 · lts/ghc-10.0.x · fc4e598 · 2026-10-11

Modulevulkan-3.27GHC2021

Vulkan.Extensions.VK_EXT_shader_image_atomic_int64

Name

VK_EXT_shader_image_atomic_int64 - device extension

VK_EXT_shader_image_atomic_int64

Name String

VK_EXT_shader_image_atomic_int64

Extension Type

Device extension

Registered Extension Number

235

Revision

1

Ratification Status

Ratified

Extension and Version Dependencies

VK_KHR_get_physical_device_properties2

or

Vulkan Version 1.1

SPIR-V Dependencies
Contact

Other Extension Metadata

Last Modified Date

2020-07-14

IP Status

No known IP claims.

Interactions and External Dependencies
Contributors
  • Matthaeus Chajdas, AMD

  • Graham Wihlidal, Epic Games

  • Tobias Hector, AMD

  • Jeff Bolz, Nvidia

  • Faith Ekstrand, Intel

Description

This extension extends existing 64-bit integer atomic support to enable these operations on images as well.

When working with large 2- or 3-dimensional data sets (e.g. rasterization or screen-space effects), image accesses are generally more efficient than equivalent buffer accesses. This extension allows applications relying on 64-bit integer atomics in this manner to quickly improve performance with only relatively minor code changes.

64-bit integer atomic support is guaranteed for optimally tiled images with the FORMAT_R64_UINT and FORMAT_R64_SINT formats.

New Structures

New Enum Constants

Version History

  • Revision 1, 2020-07-14 (Tobias Hector)

    • Initial draft

See Also

No cross-references are available

Document Notes

For more information, see the Vulkan Specification.

This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.

  • 3 types
  • Packagevulkan-3.27
  • Exports5
  • LanguageGHC2021
  • LicenceBSD-3-Clause
  • SourceVK_EXT_shader_image_atomic_int64.hs

VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT - Structure describing features supported by VK_EXT_shader_image_atomic_int64

Members

This structure describes the following features:

Description

If the VkPhysicalDeviceShaderAtomicInt64FeaturesEXT structure is included in the pNext chain of the PhysicalDeviceFeatures2 structure passed to getPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a Device with any features described by VkPhysicalDeviceShaderAtomicInt64FeaturesEXT, it must add an instance of the structure, with the desired feature members set to TRUE, to the pNext chain of DeviceCreateInfo when creating the Device.

Structure Chaining

Extends the structures

See Also

VK_EXT_shader_image_atomic_int64, Bool32, StructureType

Constructors

Instances6Eq, Show, Storable, FromCStruct, ToCStruct, Zero