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GHC 10.0.0.20260917 · lts/ghc-10.0.x · fc4e598 · 2026-10-11

Modulevulkan-3.27GHC2021

Vulkan.Extensions.VK_EXT_attachment_feedback_loop_dynamic_state

Name

VK_EXT_attachment_feedback_loop_dynamic_state - device extension

VK_EXT_attachment_feedback_loop_dynamic_state

Name String

VK_EXT_attachment_feedback_loop_dynamic_state

Extension Type

Device extension

Registered Extension Number

525

Revision

1

Ratification Status

Ratified

Extension and Version Dependencies

VK_KHR_get_physical_device_properties2      or

Vulkan Version 1.1 and VK_EXT_attachment_feedback_loop_layout

Special Uses
Contact
Extension Proposal

VK_EXT_attachment_feedback_loop_dynamic_state

Other Extension Metadata

Last Modified Date

2023-04-28

IP Status

No known IP claims.

Contributors
  • Mike Blumenkrantz, Valve

  • Daniel Story, Nintendo

  • Stu Smith, AMD

  • Samuel Pitoiset, Valve

  • Ricardo Garcia, Igalia

Description

This extension adds support for setting attachment feedback loops dynamically on command buffers.

New Commands

New Structures

New Enum Constants

Version History

  • Revision 1, 2023-04-28 (Mike Blumenkrantz)

    • Initial revision

See Also

No cross-references are available

Document Notes

For more information, see the Vulkan Specification.

This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.

  • 3 types
  • 1 value
  • Packagevulkan-3.27
  • Exports6
  • LanguageGHC2021
  • LicenceBSD-3-Clause
  • SourceVK_EXT_attachment_feedback_loop_dynamic_state.hs
valuecmdSetAttachmentFeedbackLoopEnableEXT
  1. :: MonadIO io
  2. => CommandBuffer

    commandBuffer is the command buffer into which the command will be recorded.

  3. -> "aspectMask" ::: ImageAspectFlags

    aspectMask specifies the types of attachments for which feedback loops will be enabled. Attachment types whose aspects are not included in aspectMask will have feedback loops disabled.

  4. -> io ()
#

vkCmdSetAttachmentFeedbackLoopEnableEXT - Specify whether attachment feedback loops are enabled dynamically on a command buffer

Description

For attachments that are written to in a render pass, only attachments with the aspects specified in aspectMask can be accessed as non-attachments by subsequent drawing commands.

Valid Usage

Valid Usage (Implicit)

Host Synchronization

  • Host access to commandBuffer must be externally synchronized

  • Host access to the CommandPool that commandBuffer was allocated from must be externally synchronized

Command Properties

'

Conditional Rendering

vkCmdSetAttachmentFeedbackLoopEnableEXT is not affected by conditional rendering

See Also

VK_EXT_attachment_feedback_loop_dynamic_state, CommandBuffer, ImageAspectFlags

VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT - Structure describing if dynamic feedback loops can be used

Members

This structure describes the following features:

Description

If the PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT structure is included in the pNext chain of the PhysicalDeviceFeatures2 structure passed to getPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a Device with any features described by PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT, it must add an instance of the structure, with the desired feature members set to TRUE, to the pNext chain of DeviceCreateInfo when creating the Device.

Structure Chaining

Extends the structures

See Also

VK_EXT_attachment_feedback_loop_dynamic_state, Bool32, StructureType

Constructors

Instances6Eq, Show, Storable, FromCStruct, ToCStruct, Zero