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GHC 10.0.0.20260917 · lts/ghc-10.0.x · fc4e598 · 2026-10-11

Modulevulkan-3.27GHC2021

Vulkan.Extensions.VK_EXT_robustness2

Name

VK_EXT_robustness2 - device extension

VK_EXT_robustness2

Name String

VK_EXT_robustness2

Extension Type

Device extension

Registered Extension Number

287

Revision

1

Ratification Status

Ratified

Extension and Version Dependencies

VK_KHR_get_physical_device_properties2

or

Vulkan Version 1.1

Deprecation State
Contact

Other Extension Metadata

Last Modified Date

2020-01-29

IP Status

No known IP claims.

Contributors
  • Liam Middlebrook, NVIDIA

  • Jeff Bolz, NVIDIA

Description

This extension adds stricter requirements for how out of bounds reads and writes are handled. Most accesses must be tightly bounds-checked, out of bounds writes must be discarded, out of bound reads must return zero. Rather than allowing multiple possible (0,0,0,x) vectors, the out of bounds values are treated as zero, and then missing components are inserted based on the format as described in https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#images-component-substitution and vertex input attribute extraction.

These additional requirements may be expensive on some implementations, and should only be enabled when truly necessary.

This extension also adds support for “null descriptors”, where NULL_HANDLE can be used instead of a valid handle. Accesses to null descriptors have well-defined behavior, and do not rely on robustness.

Promotion to VK_KHR_robustness2

All functionality in this extension is included in VK_KHR_robustness2, with the suffix changed to KHR. The original type, enum, and command names are still available as aliases of the core functionality.

New Structures

New Enum Constants

Issues

  1. Why do PhysicalDeviceRobustness2PropertiesEXT::robustUniformBufferAccessSizeAlignment and PhysicalDeviceRobustness2PropertiesEXT::robustStorageBufferAccessSizeAlignment exist?

RESOLVED: Some implementations cannot efficiently tightly bounds-check all buffer accesses. Rather, the size of the bound range is padded to some power of two multiple, up to 256 bytes for uniform buffers and up to 4 bytes for storage buffers, and that padded size is bounds-checked. This is sufficient to implement D3D-like behavior, because D3D only allows binding whole uniform buffers or ranges that are a multiple of 256 bytes, and D3D raw and structured buffers only support 32-bit accesses.

Examples

None.

Version History

  • Revision 1, 2019-11-01 (Jeff Bolz, Liam Middlebrook)

    • Initial draft

See Also

No cross-references are available

Document Notes

For more information, see the Vulkan Specification.

This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.

  • 6 types
  • Packagevulkan-3.27
  • Exports10
  • LanguageGHC2021
  • LicenceBSD-3-Clause
  • SourceVK_EXT_robustness2.hs

VkPhysicalDeviceRobustness2FeaturesKHR - Structure describing the out-of-bounds behavior for an implementation

Members

This structure describes the following features:

Description

If the PhysicalDeviceRobustness2FeaturesKHR structure is included in the pNext chain of the PhysicalDeviceFeatures2 structure passed to getPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a Device with any features described by PhysicalDeviceRobustness2FeaturesKHR, it must add an instance of the structure, with the desired feature members set to TRUE, to the pNext chain of DeviceCreateInfo when creating the Device.

Valid Usage

Valid Usage (Implicit)

Structure Chaining

Extends the structures

See Also

VK_EXT_robustness2, VK_KHR_robustness2, Bool32, StructureType

Constructors

Instances6Eq, Show, Storable, FromCStruct, ToCStruct, Zero

VkPhysicalDeviceRobustness2PropertiesKHR - Structure describing robust buffer access properties supported by an implementation

Description

If the PhysicalDeviceRobustness2PropertiesKHR structure is included in the pNext chain of the PhysicalDeviceProperties2 structure passed to getPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

Structure Chaining

Extends the structure

See Also

VK_EXT_robustness2, VK_KHR_robustness2, DeviceSize, StructureType

Constructors

Instances6Eq, Show, Storable, FromCStruct, ToCStruct, Zero