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GHC 10.0.0.20260917 · lts/ghc-10.0.x · 8fef28d · 2026-11-02

  • Packagevulkan-3.27
  • Exports11
  • LanguageGHC2021
  • LicenceBSD-3-Clause
  • SourceSubpassDescriptionFlagBits.hs

VkSubpassDescriptionFlagBits - Bitmask specifying usage of a subpass

Description

Shader resolve operations allow for custom resolve operations, but overdrawing pixels may have a performance and/or power cost. Furthermore, since the content of any depth stencil attachment or color attachment is undefined at the beginning of a shader resolve subpass, any depth testing, stencil testing, or blending operation which sources these undefined values also has undefined result value.

There is no equivalent to SUBPASS_DESCRIPTION_RASTERIZATION_ORDER_ATTACHMENT_COLOR_ACCESS_BIT_EXT, SUBPASS_DESCRIPTION_RASTERIZATION_ORDER_ATTACHMENT_DEPTH_ACCESS_BIT_EXT, or SUBPASS_DESCRIPTION_RASTERIZATION_ORDER_ATTACHMENT_STENCIL_ACCESS_BIT_EXT for render pass instances begun with cmdBeginRendering. For such render passes, only the corresponding pipeline flags are specified.

See Also

VK_VERSION_1_0, SubpassDescriptionFlags

Instances8Eq, Ord, Read, Show, Bits, FiniteBits, …