Package0.10.1GameControlData
apecs
Fast Entity-Component-System library for game programming
- Version0.10.1
- CategoryGame, Control, Data
- LicenceBSD-3-Clause
- AuthorJonas Carpay
- Maintainerjonascarpay@
gmail. com - Homepagegithub.
com/ jonascarpay/ apecs#readme - Pinned byhackage apecs 0.
10. 1 - Sourceapecs-0.
10. 1 on Hackage
Modules
- ApecsThis module forms the apecs Prelude.
- Apecs.Components
- Apecs.Core
- Apecs.Experimental.ChildrenThis module is experimental, and its API might change between point releases.
- Apecs.Experimental.ComponentsThis module is experimental, and its API might change between point releases. Use at your own risk.
- Apecs.Experimental.ReactiveThis module is experimental, and its API might change between point releases. Use at your own risk. Adds the Reactive r s store, which wh…
- Apecs.Experimental.ReloadThis module is experimental, and its API might change between point releases. Use at your own risk. Utilities for persisting an apecs wor…
- Apecs.Experimental.StoresThis module is experimental, and its API might change between point releases. Use at your own risk.
- Apecs.Experimental.UtilThis module is experimental, and its API might change between point releases. Use at your own risk.
- Apecs.Stores
- Apecs.System
- Apecs.TH
- Apecs.TH.Tags
- Apecs.Tags
- Apecs.Util
Internal modules · 1
Description
apecs is a fast, type-driven Entity-Component-System library for game programming.
Depends on
8 packages- array-0.5.8.0with GHC
- base-4.22.0.0with GHC
- containers-0.8with GHC
- foreign-store-0.2.1in this set
- primitive-0.9.1.0in this set
- template-haskell-2.24.0.0with GHC
- transformers-0.6.1.2with GHC
- vector-0.13.2.0in this set
Used by in this set · 0
Nothing in this set depends on it.